Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. 

We have an exciting opportunity for an engine programmer to join our highly talented and experienced engine programming team. You will help to create, develop, and maintain our Cobra engine, driven by the needs of the diverse range of games that Frontier uses it to create.

Cobra plays a huge part in our future success and enables our game teams to realise their creative visions. Your passion for engine technology will be pivotal to delivering the quality that we strive for in all our games.

Responsibilities:

  • Writing new features for the Cobra engine, as well as extending, optimising, fixing bugs in, and maintaining existing systems.
  • Driving Cobra technology forward by identifying areas for improvement and the work required to achieve this.
  • Writing technical documentation for Cobra systems.
  • Collaborating with and supporting game development teams to develop shared technology with clean, robust and well tested implementations and APIs.
  • Providing mentoring and guidance to more junior programmers to support their growth.

About You:

  • Passionate about working on under-the-hood engine systems used by many different developers across a wide variety of disciplines.
  • Possess good analytical and problem solving skills.
  • Have a good understanding of how to write maintainable systems with well presented APIs, that run efficiently on modern hardware.
  • Able to communicate effectively with other developers.
  • Able to give and receive constructive feedback in order to strive for continuous improvement.
  • Able to effectively manage competing demands for your time.

Qualifications, Skills & Experience:

  • Essential
  • Advanced understanding of C++ and software engineering principles.
  • Advanced understanding of data structures and algorithms.
  • Experience developing engine systems and robust public facing API’s.

  • Desirable
  • Familiarity with multithreading and writing asynchronous systems.
  • Experience with console development.
  • Track record of engine systems programming in released AAA games.
  • Familiarity with scripting languages such as Python.
  • Knowledge of what is required for Certification and release of console games.
  • Good natural technical writing ability.

WHAT WE CAN OFFER YOU

You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. 

Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.  

We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. 

We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.  


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