QA Technical Functionality Tester

Frontier is an established, market leading independent developer and publisher of videogames for PC and consoles. Founded in 1994, we are based in the world-leading technology cluster and historic city of Cambridge, England. With a growing team of over 750 talented people, we are passionate about creating innovative genre-leading games and authentic worlds for our communities of players.  

We have achieved serial successes across a wide variety of titles including Elite DangerousPlanet CoasterJurassic World Evolution and Planet Zoo. We are continuing to grow our team to support our existing portfolio and an exciting and ambitious future roadmap, which includes the development of both own-IP titles and licensed-IP titles. Our IP-license partners include Universal (Jurassic World), Formula 1 and Games Workshop (Warhammer).We are also growing our team to continue the expansion of Frontier Foundry, our publishing label for games developed by carefully selected partner studios. 

We have a modern spacious studio located on the Cambridge Science Park in the heart of the Cambridge tech hub. For those who wish to relocate to the Cambridge area and work either entirely in the studio or flexibly between the studio and home, we can provide generous financial and practical support to facilitate your move. We are also able to offer remote working for those who would prefer to work almost exclusively from home or who are unable to relocate. We can discuss your preferences with you during the recruitment process.   

Purpose of the role

Frontier focuses on high quality internal QA testing for all our Games, and Cobra Game Engine and Tools. Testers have a fundamental role in our development process and will work closely with all disciplines on each project.

We are seeking a strong technically minded communicator who is looking to challenge themselves in a role that includes both working as part of a team and on individual assignments. If you have strong technical knowledge of leading game engines and related tools and a passion to champion the evolution of our Cobra Game Engine and tool sets then we'd love to hear from you!

Successful candidates will be responsible for testing new tools, plugins and periodic Game Engine releases, generating accompanying documentation, create test suites, generate reports and provide feedback in order to aid in driving up the overall quality of all of our products.

You’ll be joining during an exciting period of growth at Frontier and as part of our QA team your work will help ensure the continued level of quality of our current games. We welcome applications from those with or without QA experience.


  • Maintaining, running and creating test suites for both new and existing technical projects
  • Finding and reporting issues in a clear and accurate manner
  • Regressing both internal and external issues
  • Create and maintain documentation for a variety of tools and plugins
  • Accept and execute test requests from the Tools team
  • Reporting test results from completed test requests, tools release tests and engine release tests.

About you

  •  Ability to work under pressure in a fast changing environment 
  •  Excellent written and verbal communication skills
  •  Strong attention to detail 
  •  Proactive and self-motivated attitude
  •  Creative thinker
  •  Inquisitive and technical mind.

Qualifications, skills and experience

  • Essential 
  • Previous experience in QA testing roles – games or software
  • Basic understanding/knowledge of game engine editors and game development tools
  • Proven logical and methodical approach to problem solving.

  • Desirable 
  • Strong technical knowledge of the leading consoles and PC
  • Games industry experience
  • Previous experience working with game engine editors and development tools
  • Strong understanding of development workflows with game engine editors and development tools
  • Knowledge of JIRA, Confluence, Hansoft and Test Rail
  • Knowledge of version control software, such as SVN
  • An understanding of software accessibility
  • An understanding of what makes a good user experience
  • Experience with destructive and exploratory testing methodology and practices
  • Understanding of Agile processes.

What we can offer you

We offer the chance to work with talented and passionate people, developing and publishing sophisticated and enduring games in a creative and collaborative environment. We love what we do, and we work hard to provide outstanding experiences for our player communities. Frontier rewards this passion and determination by sharing in the company’s success and by supporting our teams to keep doing what they love.

Well-being is a big focus at Frontier and we are continually evolving how we can support our staff. We encourage a healthy work/life balance and host a range of well-being activities, initiatives and sessions to support both mental and physical health.

We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, pension, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity package, in-house subsidised catering, support with relocation, a Cycle to Work scheme and free bike servicing, and social events.

We welcome and encourage applications from qualified candidates regardless of sex, race, disability, age, sexual orientation, gender identity, marriage or civil partnership, pregnancy or maternity, religion or belief.

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Top Tips

  • Tell us about why you’re interested in Quality Assurance and working for Frontier! Include this information in either a cover letter or via the “Additional Information” box with your application.

  • We’d also love to hear about bugs you’ve personally discovered, whether it be via playing Alpha or Beta sessions, early access games or personal projects!

Meet the team


QA Manager

Nice to meet you! I’m Laura, one of three QA Managers at Frontier. I assist our various QA teams, ensuring they have everything they need to work effectively, whilst keeping processes consistent between teams - amongst other things. I’m also heavily involved in our recruitment and have had the pleasure of helping grow our QA Team throughout the years.

I first joined Frontier’s QA Team (in 2013) as a Graduate Tester, working on Zoo Tycoon for Xbox 360 and Xbox 1. I thoroughly enjoyed my time on the project, and jumped at further opportunities to work on other titles such as Elite Dangerous, Tales From Deep Space, Planet Coaster, Planet Zoo, Jurassic World Evolution and more. I’ve worked in a variety of QA roles during my time at Frontier, and I’ve never stopped learning. With the diversity of games, and new challenges ahead of us, there’s always something fresh to explore and investigate!


QA Project Lead

I am a QA Project Lead working in the QA Team. Over my time here, I have been able to work on a wide range of projects, each with their own special requirements. My role involves coordinating our test plans to ensure all game features work together by themselves and alongside other features, assisting other disciplines, and organising team priorities, all of which goes into making our games as high quality as possible.

I joined in 2017, and have been able to see QA and the company grow swiftly! Being in QA allows you to work closely with a wide breadth of teams and different game areas, a very exciting part of Frontier! I started as a Temporary Graduate, and have since had the opportunity to help lead multiple projects both pre and post launch. Frontier is a company that rewards achievement and is a great place to start an enriching career.