Experienced Server Infrastructure Engineer

Frontier is an established, market leading independent developer and publisher of videogames for PC and consoles. Founded in 1994, we are based in the world-leading technology cluster and historic city of Cambridge, England. With a growing team of over 750 talented people, we are passionate about creating innovative genre-leading games and authentic worlds for our communities of players.  

We have achieved serial successes across a wide variety of titles including Elite DangerousPlanet CoasterJurassic World Evolution and Planet Zoo. We are continuing to grow our team to support our existing portfolio and an exciting and ambitious future roadmap, which includes the development of both own-IP titles and licensed-IP titles. Our IP-license partners include Universal (Jurassic World), Formula 1 and Games Workshop (Warhammer).We are also growing our team to continue the expansion of Frontier Foundry, our publishing label for games developed by carefully selected partner studios. 

We have a modern spacious studio located on the Cambridge Science Park in the heart of the Cambridge tech hub. For those who wish to relocate to the Cambridge area and work either entirely in the studio or flexibly between the studio and home, we can provide generous financial and practical support to facilitate your move. We are also able to offer remote working for those who would prefer to work almost exclusively from home or who are unable to relocate. We can discuss your preferences with you during the recruitment process.   

Frontier's Online Services team are responsible for developing, hosting & operating an increasing number of websites & game services, including high performance databases & APIs.

We are looking for an experienced server infrastructure engineer who can take the initiative with our infrastructure projects to achieve high levels of systems availability and reliability for Frontier's players.

Working with technical leads and project stakeholders within the Frontier you will take responsibility for designing, building, managing and optimising distributed systems and contributing to raising our quality bar for information security & assurance.

What does the role involve?

In the role of server infrastructure engineer you will take the initiative with new server infrastructure projects hosted on AWS and on-premise, implementing best practice to build secure, reliable and high performance systems.

As well as designing and building new systems you will be managing two infrastructure engineers to monitor, maintain and update our existing service infrastructures.

This is a varied role which will require collaborating with Online developers and other teams in Frontier to assist with code deployments, pipelines, testing, backups and reporting.

Key Responsibilities:

  • Be part of the Online Team and sharing our values and vision for Infrastructure design, security and performance
  • Take the initiative with new server infrastructure projects hosted on AWS and on-premise
  • Ensure our online services remain secure, available and performant by design
  • Help the team respond to critical alerts outside of normal working hours as necessary to maintain service
  • Collaborate with developers on improving pipeline projects
  • Line management of two infrastructure engineers

Qualifications, Skills & Experience:

  • Essential
  • Experience of building systems using Infrastructure as Code (e.g. Terraform, CloudFormation, Google Cloud Deployment Manager, Ansible, Chef, Puppet)
  • Experience of working with cloud services (e.g. AWS, GCP, Azure, etc) or a virtualised data centre (e.g. Xen, VMWare, Hyper-V, etc)
  • Able to program and automate server tasks using scripting languages (e.g. Bash, Python, Typescript, PHP)
  • Confident working with various distributions of Linux and containerised software
  • 2/3 years’ experience of managing production systems and you are ready for the next level of scale and automation
  • Confident configuring, monitoring and debugging third party software packages such as web servers, databases & load balancers
  • Excellent written & verbal communication skills

  • Desired
  • Knowledge of Linux systems such as file systems, system metrics, networking, security, logging, systemd, etc.
  • Database administration (MySQL, SQL Server)
  • Experience of working as a cross discipline project team
  • Prior experience of the games industry is not required, but insights into game service functions and 3rd party platforms are a plus

What we can offer you

We offer the chance to work with talented and passionate people, developing and publishing sophisticated and enduring games in a creative and collaborative environment. We love what we do, and we work hard to provide outstanding experiences for our player communities. Frontier rewards this passion and determination by sharing in the company’s success and by supporting our teams to keep doing what they love.

Well-being is a big focus at Frontier and we are continually evolving how we can support our staff. We encourage a healthy work/life balance and host a range of well-being activities, initiatives and sessions to support both mental and physical health.

We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, pension, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity package, in-house subsidised catering, support with relocation, a Cycle to Work scheme and free bike servicing, and social events.

We welcome and encourage applications from qualified candidates regardless of sex, race, disability, age, sexual orientation, gender identity, marriage or civil partnership, pregnancy or maternity, religion or belief.

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Meet the team


Principal Programmer

Hi! I'm Katherine and I'm a Principal Programmer on Frontier's in-house engine. I work on various aspects of engine coding, focussing on supporting new console platforms, and on feature requests from our game teams. I also help mentor new programmers who are starting at Frontier.

I joined Frontier as a Graduate Programmer in 2009, and Kinectimals for Xbox 360 was the first shipped title I worked on. I have been involved in developing many titles including Zoo Tycoon, Tales From Deep Space, Planet Coaster and Jurassic World Evolution, and have enjoyed working with the teams on those projects. Since moving to the engine, I have been involved in porting the engine to the next generation consoles and supporting game teams with recent console releases.


Senior Gameplay Programmer

Hey, I’m James. I’m a Senior Gameplay Programmer and currently Lead on Planet Zoo. My day-to-day role involves managing and supporting all the game features on a project, and collaborating with every other department to make sure things work as expected! I help the Programming Team to implement and maintain features on games, I also interview and train new programmers on the project.

I started in 2012, and have worked on a bunch of great games, such as Kinect Sports: Rivals, Screamride, Planet Coaster and Planet Zoo. It’s always been great to work with such a talented team of creatives. It’s also been lovely to see our work generate such a huge amount of love and creativity from the community of players that we keep working with. The company has grown a lot in the time I've been here and myself along with it.