About the Shared Technology Group (STG)
Our Shared Technology Group is primarily responsible for developing and maintaining our in-house engine Cobra. They also serve as a group of domain experts to advise game teams on technical problems, best practice and use of Cobra for their games.
STG Tools are responsible for content creation and editing Tools for the Cobra engine. Working closely with programmers and content creators to understand and influence how assets are built, how the runtime game uses them, and what processes are used to create our games.
About the Role
As the STG Tools Engineering Manager you will collaborate with the Head of Tools, Tools Technical Producer, game teams and other Stakeholders to supervise and coordinate the planning and delivery of tools that will be used across a range of projects.
A key part of this role is to balance the needs of projects and work with the team to capture required code features in response to project requests. You and the team will then be tasked with creating technical plans to deliver the requested features and maintain a roadmap for them.
To be successful in this role you will need to be enthusiastic about improvement, efficiency and communication. As projects can be at different development stages you will need to be comfortable supporting work that can be reactive as well as scheduled. You will work with a diverse, talented team of programmers with differing levels of experience and domain knowledge.