Senior Dialogue Designer

Voice plays a vital role in the games we develop here at Frontier, bringing life, character and guidance to our engaging experiences. We are currently looking for a Senior Dialogue Designer to join our established dialogue department, bringing with them a raft of enthusiasm, expertise and imagination.

Responsibilities:

  • You will report directly to the Dialogue Manager on the organisational hierarchy
  • You will generally be reporting to the Project Audio Lead and Senior Audio Producer day-to-day for projects and will work closely with all project narrative stakeholders
  • Close collaboration and involvement with project audio, game design, writing and production teams
  • Contribute to the establishment of editorial and recording practices to be adopted by the dialogue team that are efficient and will yield sonically rich, high-quality game dialogue
  • Work alongside narrative stakeholders to forge working relationships with external writers and vendors
  • Work alongside narrative stakeholders in organising character briefs and sample scripts for casting
  • Work alongside narrative stakeholders in casting voice actors for voiced character roles and ensuring the subsequent recordings meet the requirements of the project
  • Liaise with the Localisation team to support the successful and efficient localisation of dialogue content, including ensuring the appropriate casting, mastering, engineering and creative treatment of localised files to match final original dialogue production as required on a per-project basis
  • Collaborate with internal Tools teams and coders to develop the necessary tools and optimisations for the dialogue/localisation pipeline

What you will bring to the role:

  • An advocacy for the use of progressive dialogue in games
  • The maintenance of consistent quality and stylistic cohesion for spoken dialogue throughout each title
  • A kind, friendly, positive and considerate attitude
  • Editorial authority over the writing of spoken game dialogue, as per agreement with project narrative stakeholders
  • The initiative to take ownership of games features and pillars, ensuring the creative vision is realised
  • A willingness to mentor members of the team and inspire those you work alongside
  • A desire to lead by example, always seeking to raise the audio quality bar and the user experience

We are looking for candidates who:

  • Would love to explore the possibilities that spoken voice could play in the experiences being crafted by Frontier!
  • Are inspired to collaborate in the formation and maintenance of bespoke dialogue systems 
  • Are experienced with various phases of dialogue production and post-production, including studio recording, on-site recording, editing and mastering
  • Have experience recording voice actors as well as working with voice directors and recording engineers for voice content
  • Are self-sufficient and work proactively within areas of responsibility
  • Are proficient using audio tools like Reaper, Izotope RX, etc. and the integrated use of plugins
  • Have experience implementing interactive dialogue in game engines and middleware (such as Wwise).
  • Possess excellent communication skills
  • Actively look to streamline pipelines and processes
  • Have an awareness of industry-standards for loudness across entertainment mediums
  • Experience with, or affinity to, voice direction
  • Appreciate detail
  • Are storytellers

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