We’re looking for a Full Pipeline Artist with experience in pipeline and performance in gaming. Knowledge of Elite Dangerous and the Elite universe would be highly beneficial, but not essential.
It will be your responsibility to implement new content using established pipelines, ensuring that the technical requirements are met and providing feedback and corrections where necessary. You will also be able to examine and develop the existing approaches and propose new techniques and optimisations. You’ll be working with content creators and the pipeline team to help ensure that the visuals behind Elite Dangerous continue to deliver the awe-inspiring majesty of our universe for players to enjoy.
The role involves working within the Elite Dangerous team, communicating with Art and Production and working directly with the Pipeline Lead. We’re looking for people with the passion to deliver results that back up the calibre of titles we work on. This is one of the key roles within our team and we’re looking for candidates whose aspirations match. If you believe you have the skills and passion for this role we would love to hear from you!