Pipeline Artist - Elite Dangerous

We’re looking for a Full Pipeline Artist with experience in pipeline and performance in gaming. Knowledge of Elite Dangerous and the Elite universe would be highly beneficial, but not essential.

It will be your responsibility to implement new content using established pipelines, ensuring that the technical requirements are met and providing feedback and corrections where necessary.  You will also be able to examine and develop the existing approaches and propose new techniques and optimisations.  You’ll be working with content creators and the pipeline team to help ensure that the visuals behind Elite Dangerous continue to deliver the awe-inspiring majesty of our universe for players to enjoy.

The role involves working within the Elite Dangerous team, communicating with Art and Production and working directly with the Pipeline Lead.  We’re looking for people with the passion to deliver results that back up the calibre of titles we work on. This is one of the key roles within our team and we’re looking for candidates whose aspirations match. If you believe you have the skills and passion for this role we would love to hear from you!

Responsibilities

  • Be a main point of contact for Pipeline Art within the project
  • Implement new content and assets from a number of sources
  • Help maintain and improve existing assets in the game
  • Work from and maintain existing processes and guidelines
  • Take responsibility for the technical implementation of artwork, visuals and assets
  • Use your experience to suggest improvements and simplify processes where possible
  • Work with the Lead Pipeline, The Lead Artist and Production to implement Art and solve issues
  • Make choices and compromises based on technical constraints, looking for effective solutions for the wider team

About You

  • Essential
  • Self-driven
  • Highly collaborative
  • Ability to take a holistic view of issues
  • Comfortable with feedback
  • Technical Art skills, including:
  • Using Maya for content creation
  • Asset management
  • Content creation best practises
  • Solid understanding of modern game engines
  • Working understanding of xml
  • Confident and clear communicator

  • Desirable
  • Strategic experience—planning, pipeline improvements, asset management, risk assessment
  • Leadership experience—mentoring/leading more junior members of the team

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